![]() The percents let MCCC create them proportionally based off real 2010 census data while actually taking into account the age settings above. Adult employment: 73 to 83 percent (includes young adult) Elder employment: 17 to 19 percent teen employment: 23 to 33 percent MC Population settings dependent sims (teens toddlers children babies) and independent sims are created in separate pools. babies: 4 days (to age 1) toddlers: 16 days (to age 5) children: 32 days (to age 13) teens: 32 days (to age 21) Young Adult: 76 days (to age 40) Adult: 100 days (to age 65) Elder: 56 days (to age 79) MC Career settings these numbers came from the census. Normal has been working great for me on rotational play giving sims a life span of around 316 days, or 4 sim days per year of life. changing to short or long will multiply these base numbers. AGES I based aging off the default pregnancy of the game on normal mode which is ~3 sim days. This isn't complete by any means but it's a fine start. There's a ton of "realistic aging mods" out there that seemed arbitrary, so I got real details and went a little further. I did a little census/data research and came up with some settings for use on MC_command center a popular Mod for the Sims 4. EDIT: some changes made below based on more accurate data EDIT2: Pets life spans Hey all I thought I'd share.
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